Fixed an issue where the All Your Buff Are Belong To Us Modifier would transfer the maximum number of Barrier stacks Robo-Fortune - Blue Bomber gained from her Signature Ability, regardless if she had already lost some of them.
Fixed an issue where the special color effects on Parasoul - Star Crossed were missing on certain animation frames.
Fixed an issue where the special color effects on Eliza - Mummy Dearest were not displaying correctly when she moved.
On the Prize Fight and Rift Battle Defense History screens, tapping on a player’s profile icon will present a new option: REPORT. Now you can report suspicious teams directly in-game. Prior to 5.1, if you came across a suspicious team we asked that you visit the Skullgirls Discord and report them there. Lastly, when new players complete the Tutorial, they will be presented with a special low price offer that will guarantee them a Valentine - Kill Joy to help aid their progression early in the game. This only applies to the Basic Difficulty of the main Story Chapters, and does not include Origin Stories. In addition, the Energy costs to play Basic Story Chapters has been completely removed so that new players can attempt to clear the current Story Chapters without interruption. This is intended to let players get a sampling of what every Character can do right out of the gate so they can get right into the fun parts of exploring a character’s moveset. Once the Tutorial has been completed, every player will be granted a selection of Bronze Special Moves and Blockbusters for every Character. Giving new players a smooth early game experience is very important to us, so we’ve been rolling out several improvements over recent updates. Whew, that is a lot of adjustments to Rift Battles to make in one update! We’ll be carefully monitoring how all of these changes are performing, so if you have any feedback, don’t hesitate to let us know here on the forums. This should ensure that all players are spread out a little bit at the start of a Season and should make matchmaking a bit fairer. If your Rift Rating is 1400 or above, you will be reset to 1350. If your Rift Rating is above 1200 but less than 1400, you will be reset to 1150. If your Rift Rating is less than 1200 at the end of a Season, you will be reset to 1000 at the start of the next season. To alleviate this, players will now have their starting Rift Rating reset to different levels depending on how high they reached in the previous Season. This has some unfortunate results where high level and lower level players were all thrown into the same matchmaking bundle, resulting in some very skewed fights at the start of every Rift Battle Season. Prior to 5.1, at the start of a new Rift Battle Season every player has their Rift Rating reset to 1000.
If you have any other questions about how this all works, leave a comment below and we’ll try to answer!